Minecraft Default DDoS Protection
Stops most volumetric and protocol-layer attacks - no setup required.
- Filters common floods (UDP, SYN, amplification)
- Attack detection with diversion to scrubbing
- Automatically engages DDoS Protection during attacks
Multi-layer protection engineered for games. Start with robust network-level coverage, or upgrade to always-on and Minecraft-aware Layer 7 filtering for the toughest threats.
All plans include automatic network/transport-layer mitigation (L3/L4). For targeted communities, the TCPShield add-on provides real-time, Minecraft-specific Layer 7 filtering.
Stops most volumetric and protocol-layer attacks - no setup required.
Minecraft-aware Layer 7 filtering with optimized routing and live analytics.
Pick the posture that fits your workload: reactive baseline, always-on scrubbing with firewall, or CosmicGuard for game-aware filtering on a global anycast edge.
Mitigation activates when an attack is detected.
24/7 scrubbing with deeper visibility and instant mitigation.
Global anycast edge with game-tuned filtering and caching.
Traffic flows direct to your server normally. When our systems detect your server is under attack, the incoming traffic is automatically diverted through on-site scrubbing to remove attack traffic and clean traffic is delivered to your server.
Yes - manage rules and reusable profiles per server (ports, IPs, protocols) in the panel.
Yes - open a billing ticket. We require all servers to be hosted on our shared Minecraft hosting to raise the limit above 1TB - so cannot raise the limit beyond 1TB for customers wishing to only host their proxy with us.
Unfortunately Geyser/Bedrock support does not come with our Advanced DDoS Protection, this would need to be run directly to your servers IP/Port. You can purchase a plan from TCPShield directly to take advantage of their protection for Geyser/Bedrock