Stage one is analysis - our systems analyse 1/2000th of the traffic that flows through them and analyses the reports, comparing this to the characteristics of a DDOS attack. If it detects an attack is in progress, it automatically triggers mitigation.
Stage two is mitigation - the traffic is vacuumed up and channeled into a network designed to absorb the traffic and ensure it doesn't hit your server. Then, the traffic is filtered so legitimate traffic can still reach your server.
Our Advanced DDoS Mitigation offers industry leading DDoS Protection for your server!
In partnership with TCPShield, our Advanced DDoS Mitigation offers real-time Layer 7 Filtering whilst providing optimal routes ensuring low latency and a high level of reliability.
Easy to set up and use, you will get access to indepth information regarding connections to your server, using our custom panel:
Advanced DDoS protection offers DDoS mitigation designed specifically for Minecraft Servers
TCPShield automatically samples connections coming in, and then automatically blocks connections if a large number of invalid connections are made.
Our Always on CosmicGuard protection filters and mitigates incoming DDoS attacks automatically.
This option uses CosmicGuards global 3Tbps+ network to provide your server with game specific DDoS Protection and filters, additionally offering A2S caching for games such as Rust.
Take advantage of our control panel and close intergration to setup profiles and firewall rules specific to your applications and server
Due to the high cost associated with this, our CosmicGuard addon is limited to 10TB traffic (Inbound & Outbound) per month, additional traffic may be purchased via a billing ticket