If you mod Minecraft, you’ve likely used both CurseForge and Modrinth. While they offer similar features, their approach to performance, usability, and creator support is very different. This quick comparison will help you decide which platform suits your modding needs best.
| Difference | CurseForge | Modrinth |
|---|---|---|
| Mod Library Size | Massive library (70k+ mods), better for older and niche mods | Smaller but rapidly growing (~10k+), especially modern mods |
| Performance & site speed | Slower, heavier, sometimes cluttered with ads | Fast, modern, lightweight site and API |
| User interface | Older, more cluttered interface | Clean, minimal, modern filtering and search |
| Open-source vs closed ecosystem | Closed ecosystem, limited transparency | Open-source platform and encourages open modding |
| Revenue sharing for creators | Smaller share, corporate-controlled (Overwolf) | More generous and transparent payouts |
| Ad experience | Heavy ads that can affect usability | Minimal, non-intrusive ads |
| Modloader ecosystem focus | Dominated by Forge and legacy content | Strong focus on Fabric / newer ecosystems |
| Moderation & safety | More lenient, occasional unsafe uploads slip through | Stricter moderation and safer uploads |
| Modloader ecosystem focus | Mature launcher, modpacks, multi-game support | Newer launcher, focused mostly on Minecraft |
| Community & future | Industry standard, still dominant but more corporate | Community-driven, rapidly growing, modern-first |
Each of these cards contains a link to a page that answers a commonly asked question about using Modrinth!
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